Alberi Plus has been touring the world with appturbo's “free app of the day”, it's been in every corner of the world and on Monday, the 24th it will lastly be available in Australia, Russia, UK and Mexico!
While it’s free.
Free what? Free app of the day!
We are celebrating the latest development progresses with our upcoming game by teaming up with appturbo, offering you for the next 24 hours Alberi Plus for free.
So go get it and enjoy!
We know….. but this pillow is just so comfortable in this inspiring retro filter …. just look at it!
Jokes aside, we are still actively working on Alberi 2, trying harder than ever to find some spare time for the development even with the upcoming finals and project deadlines!
Stay tuned for more updates!
We wanted to show how awesome the new UI we are working on is. Sadly we could not find a decent camera …. (j/k ;))
Just to let you know our //TODO list is getting smaller and smaller: hopefully in a couple of weeks we will be able to start some serious testing and debugging before considering a first release!
Stay tuned for all the latest news ;)
Sorry for the long silence over here ^___^”
Long time no see!
It may have seemed like we were gone for good this time but no, not yet at least :P
We have been tinkering with some experiments and stuff but today we’re talking about the latest and last (for real this time) release of Alberi.
Sadly things went a little bit disregarded and OpenFeint’s closure and the latest Android versions gave us a lot of headaches.
Therefore we will be removing some features in this release. We know, this sucks but we really couldn’t find a better, viable solution.
So no more achievements and no more savegame imports (it is still possible to do it if you are rooted and brave… ).
On the bright side there are ten new levels and the game _should_ now support split screen functionality where available. Also some under hood bug-fixes have been made.
We’ll try to keep you up to date on the next project we will be working on in the following weeks (hint: it’s Alberi’s sequel :) ).
It has been a very long time since the last release of Alberi but, eventually, it seems this project is coming to its conclusion: Alberi 0.5 should be the final release of the game.
It should look fine on almost every device from tablets to the smallest phones and allows users to create levels (using our Pc, Linux and Mac compatible tool) and play them on their devices. Also, in the end, we went the DRM-free way ;)
So, are we officially halting development on Alberi for Android forever? No, we just won’t be adding any more features but you can expect support, bugfixes and also, maybe, more levels (even user created ones) from time to time!
And that’s about it, now go get the latest version on the Google Play Store:
Plus version: http://bit.ly/twimiga-alberi-plus
Free version: http://bit.ly/twimiga-alberi
It has been a loong time since our last update. To make ourselves forgiven here are some good news:
· Alberi 0.5 (that is -sadly?- the last major version released for Android) should be out very very soon, for sure this week! Also it will be, as all the previous versions, DRM-free;
· Alberi for iOS was looking great, too bad something went horribly wrong and stuff got messed up ^__^”. We are trying to recover it;
· Alberi for facebook had a long period of closed testing and it’s now open for everyone! Go play it and invite your friends! Also, don’t forget to tell us what you think about it!
And that’s all folks,
see you soon.
Work on Alberi is going fine, we are tuning it to look less ugly on tablets and smashing some final bugs, DRM implementation is still uncertain.
BUT the good news is that this weekend we will be participating in a game developer conference in Bologna: www.svilupparty.it
Just last year we were sitting on the audience side: we are very happy we have been invited.
The event is open for everyone (and very interesting indeed) so don’t miss this out!